stun and burn balance

This commit is contained in:
landgreen
2020-03-09 06:05:41 -07:00
parent 99f36288a9
commit 014ffdab8f
6 changed files with 97 additions and 65 deletions

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@@ -24,8 +24,11 @@ mobs - add in a function to the main loops that does injected code for each mob
stun - combine blind, slow
with increased gravity effects, but how
burn effect doesn't look right, too similar to poison
burn status could spread to player
mod - grenade explosions stun enemies
mod - vacuum bomb does DoT damage after exploding
mod - super balls become fire balls?
mod - laser mod has a chance to set things on fire
settings - auto aim at nearest mob
settings - custom keys binding