stun and burn balance

This commit is contained in:
landgreen
2020-03-09 06:05:41 -07:00
parent 99f36288a9
commit 014ffdab8f
6 changed files with 97 additions and 65 deletions

View File

@@ -1613,7 +1613,7 @@ const mech = {
if (inPlayer.length > 0) {
for (let i = 0; i < inPlayer.length; i++) {
if (inPlayer[i].shield) {
mech.energy -= 0.01; //shields drain player energy
mech.energy -= 0.005; //shields drain player energy
//draw outline of shield
ctx.fillStyle = `rgba(0, 204, 255,0.6)`
ctx.fill()