mod- shotgun immuity
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@@ -14,11 +14,11 @@ const level = {
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start() {
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if (level.levelsCleared === 0) {
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// level.difficultyIncrease(9)
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// b.giveGuns("wave beam")
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b.giveGuns("shotgun")
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// mech.setField("nano-scale manufacturing")
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// for (let i = 0; i < 9; i++) {
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// b.giveMod("mycelium manufacturing");
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// b.giveMod("anthropic principle");
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b.giveMod("shotgun spin-statistics");
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// b.giveMod("acute stress response");
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// }
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@@ -753,7 +753,7 @@ const level = {
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spawn.mapRect(3450, -725, 1500, 50);
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spawn.mapRect(5100, -725, 400, 50);
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spawn.mapRect(4500, -735, 50, 635);
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spawn.bodyRect(4510, -100, 30, 100, 0.8);
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spawn.bodyRect(4500, -100, 50, 100);
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spawn.mapRect(4500, -885, 100, 50);
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spawn.spawnStairs(3800, 0, 3, 150, 206); //stairs top exit
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spawn.mapRect(3400, -275, 450, 275); //exit platform
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