metastability

tech: metastability - 20% dup chance, but duplicated powers up eventually explode
nerfed tech: electric reactive armor 6% (was 7%) explosion damage reduction for every 10 energy you currently have
This commit is contained in:
landgreen
2021-05-10 06:20:19 -07:00
parent ce169ba860
commit 0019143124
12 changed files with 253 additions and 128 deletions

View File

@@ -130,7 +130,7 @@ function collisionChecks(event) {
simulation.makeTextLog(`simulation.amplitude <span class='color-symbol'>=</span> ${Math.random()}`);
}
if (tech.isPiezo) m.energy += 20.48;
if (tech.isBayesian) powerUps.ejectTech()
if (tech.isStimulatedEmission) powerUps.ejectTech()
if (mob[k].onHit) mob[k].onHit(k);
m.immuneCycle = m.cycle + tech.collisionImmuneCycles; //player is immune to damage for 30 cycles
//extra kick between player and mob //this section would be better with forces but they don't work...